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Mirror's Edge's iconic art style? Yeah, turns out it was sort of an accident
14 Jan 2026 23:01 GMT
It's kind of baffling how Mirror's Edge came out almost two full decades ago, and there's hardly a whisper of a game that's managed to match its art direction. The thing is just too clean, too specific, there's a purpose to every detail …
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Mirror's Edge originally looked like "every other Unreal game" in 2008, but it literally made people sick: "Moving very fast through the world, you got simulation sickness"
14 Jan 2026 22:51 GMT
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In the nearly 18 years since its release, Mirror's Edge has built a sparkling reputation for its sparkling buildings and blue skies. This, apparently, wasn't developer DICE…
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The best platformers on PC
21 Jan 2026 03:49 GMT
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You might associate the platformer with console gaming as Nintendo claims many of the biggest ones and they’re usually best played with—gasp—a controller, but don't count the PC …
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Mirror's Edge players with a taste for Brutalism should bookmark VHOLUME, the new parkour game from a Babbdi dev
18 Dec 2025 17:42 GMT
Last year, myself, Brendy and Graham got fearfully excited about Straftat, a bountiful free 1v1 FPS with map designs calibrated to nostalgiafuck anybody who ever played Quake over an LAN or hoarded shareware CDs. Our fever burned all the hotter for knowing …
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Devs: Mirror’s Edge’s clean white city a practical fix, not a pure artistic vision Developers of the 2008 parkour classic Mirror’s Edge reveal that its now-iconic sterile white aesthetic emerged as a practical solution to severe motion sickness caused …
20 Jan 2026 06:49 GMT
The developers behind the iconic parkour game from 2008, Mirror’s Edge, recently sat down with Design Room to discuss the game’s initial concept design. While we’re accustomed to the game’s sterile white atmosphere, accentuated by red guiding indicators …
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Sprinting past EA and Ubisoft, one dev blends Mirror's Edge and Prince of Persia to make a slick parkour action game that's going on my Steam Next Fest winners list
16 Oct 2025 03:04 GMT
If you were looking for a minimalist Mirror's Edge where you fight robots with a chainsaw, I do have to wonder just how long you've been looking for that, but boy do I have good news for you. Parkour action game Motorslice is exactly that, and its …
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Reach combines the best of Mirror's Edge and Prince of Persia in a sleek VR package
28 Sep 2025 17:37 GMT
If you've played many first person games, you know the incomparable joy that is looking down and seeing your character's body represented as a 3D model in the world. It's not a necessary feature—most games omit it—but just like when I'm …
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Reach feels like Blood & Truth meets Mirror's Edge - until it suddenly doesn't
17 Sep 2025 14:55 GMT
The prologue chapter to nDreams's upcoming 'cinematic action adventure game', Reach, is an absolute banger. It kicks off with some fluid parkour action as you learn to leap over boxes and clamber up walls inside a volumous warehouse. Then it …
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New Steam sci-fi space fighter game from Mirror's Edge and Wolfenstein veterans gets $20 launch price and stacked content roadmap Jump Space, formerly known as Jump Ship, is a co-op sci-fi shooter that managed to rack up a whopping 500,000 players…
09 Sep 2025 22:03 GMT
The $20 pricing was revealed in a recent Steam news post, with the developer also confirming the current state of the game and giving us an idea of what will come further down the line. According to the update, Jump Space will launch with:
9 mission types
…
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Skyrim modder says to hell with it, goes full Mirror's Edge by giving Bethesda's RPG an impressive new parkour system that has convinced me to do yet another stealth archer playthrough
15 Aug 2025 16:22 GMT
Okay, fine, I'll start another stealth archer playthrough in Skyrim. A new version of a mod that adds first-person parkour mechanics to the fantasy RPG basically turns it into Mirror's Edge, and I can't wait to escape to the rooftops after …